۲۱
فروردين
How i can Change flip_h false to true in godot4?
in godot 3 it was:
$zoozanaghes.flip_h != $zoozanaghes.flip_h
i think, but in godot4:
$zoozanaghes.flip_h = not $zoozanaghes.flip_h
How i can Change flip_h false to true in godot4?
in godot 3 it was:
$zoozanaghes.flip_h != $zoozanaghes.flip_h
i think, but in godot4:
$zoozanaghes.flip_h = not $zoozanaghes.flip_h